Game-Edukasi-Rambu-Pintar/Asset/Assets/Script/Whel.cs

20 lines
438 B
C#

using UnityEngine;
public class Whel : MonoBehaviour
{
public WheelCollider wheelCollider;
public Transform wheelMesh;
public bool wheelTurn;
void Update()
{
// 1. Ambil posisi & rotasi dari WheelCollider
Vector3 pos;
Quaternion rot;
wheelCollider.GetWorldPose(out pos, out rot);
// 2. Apply ke mesh
wheelMesh.position = pos;
wheelMesh.rotation = rot;
}
}