MIF_E31230838/Assets/Scripts/Animation/Title.cs

17 lines
517 B
C#

using UnityEngine;
public class Title : MonoBehaviour
{
[Header("Pengaturan Goyang")]
public float angle = 5f; // Seberapa miring? (5 derajat udah cukup)
public float speed = 3f; // Seberapa cepat goyangnya?
void Update()
{
// Rumus Sinus buat dapetin nilai -1 sampai 1 berulang-ulang
float zRotation = Mathf.Sin(Time.time * speed) * angle;
// Terapkan ke rotasi Z (karena 2D muternya di sumbu Z)
transform.rotation = Quaternion.Euler(0, 0, zRotation);
}
}