48 lines
891 B
C#
48 lines
891 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class QuizManager : MonoBehaviour
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{
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public Text questionText;
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public GameObject correctPopup;
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public GameObject wrongPopup;
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private string currentQuestion;
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private bool answerIsCorrect;
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private void Start()
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{
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currentQuestion = questionText.text;
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}
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public void Answer(bool isCorrect)
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{
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if (isCorrect)
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{
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ShowCorrectPopup();
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}
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else
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{
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ShowWrongPopup();
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}
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}
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private void ShowCorrectPopup()
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{
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correctPopup.SetActive(true);
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}
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private void ShowWrongPopup()
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{
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wrongPopup.SetActive(true);
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}
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public void ClosePopup()
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{
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correctPopup.SetActive(false);
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wrongPopup.SetActive(false);
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}
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}
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