66 lines
1.4 KiB
C#
66 lines
1.4 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class TutorScript : MonoBehaviour
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{
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public GameObject TutorPanel;
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public GameObject PanelGame;
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// Start is called before the first frame update
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void Start()
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{
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// Pastikan TutorPanel tidak null dan aktifkan
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if (TutorPanel != null)
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{
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TutorPanel.SetActive(true);
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}
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else
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{
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Debug.LogWarning("TutorPanel is not assigned.");
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}
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// Pastikan PanelGame tidak null dan nonaktifkan
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if (PanelGame != null)
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{
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PanelGame.SetActive(false);
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}
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else
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{
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Debug.LogWarning("PanelGame is not assigned.");
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}
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}
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// Remove Update method if not needed
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// void Update() {}
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public void LoadScene(string sceneName)
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{
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SceneManager.LoadScene(sceneName);
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}
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public void ButtonOK()
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{
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// Nonaktifkan TutorPanel jika tidak null
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if (TutorPanel != null)
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{
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TutorPanel.SetActive(false);
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}
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else
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{
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Debug.LogWarning("TutorPanel is not assigned.");
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}
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// Aktifkan PanelGame jika tidak null
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if (PanelGame != null)
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{
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PanelGame.SetActive(true);
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}
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else
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{
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Debug.LogWarning("PanelGame is not assigned.");
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}
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}
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}
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