MIF_E31211846/Assets/Scripts/menu.cs

52 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class menu : MonoBehaviour
{
public GameObject menupanel;
public GameObject infopanel;
// Start is called before the first frame update
void Start()
{
menupanel.SetActive(true);
infopanel.SetActive(false);
}
// Update is called once per frame
void Update()
{
}
public void MateriButton(string scenename)
{
SceneManager.LoadScene(scenename);
}
public void ButtonPuzzle(string scenename)
{
SceneManager.LoadScene(scenename);
}
public void ButtonEval(string scenename)
{
SceneManager.LoadScene(scenename);
}
public void ButtonInfo()
{
menupanel.SetActive(false);
infopanel.SetActive(true);
}
public void ButtonKeluar()
{
menupanel.SetActive(true);
infopanel.SetActive(false);
}
public void ButtonExit()
{
Application.Quit();
Debug.Log("Tombol keluar telah berhasil");
}
}