10 lines
970 B
C++
10 lines
970 B
C++
//Generated lump file. generated by Bee.NativeProgramSupport.Lumping
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/BrokeredFileSystem.cpp"
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Environment.cpp"
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/File.cpp"
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Initialize.cpp"
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Locale.cpp"
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Process.cpp"
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiSharedEmulation.cpp"
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#include "C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/il2cpp/libil2cpp/os/WinRT/Win32ApiWinRTEmulation.cpp"
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