MIF_E31211846/Library/PackageCache/com.unity.2d.aseprite@1.1.1/package.json

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{
"name": "com.unity.2d.aseprite",
"version": "1.1.1",
"unity": "2021.3",
"unityRelease": "15f1",
"displayName": "2D Aseprite Importer",
"description": "2D Aseprite Importer is a package which enables the import of .aseprite files from the Pixel Art tool Aseprite.",
"keywords": [
"2d",
"Aseprite",
"Pixel",
"Art",
"assetimporter"
],
"category": "2D",
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.2d.common": "6.0.6",
"com.unity.mathematics": "1.2.6",
"com.unity.modules.animation": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.aseprite.tests": "1.1.1"
},
"_upm": {
"changelog": "### Fixed\n- Fixed an issue where the Sprite Editor could be opened even though there were no valid texture to open it with.\n- Fixed an issue where the importer would not generate a square power of two texture for compressions which needs it (pvrtc).\n- Fixed an issue where changes to linked cells would not be taken into account when reimporting."
},
"upmCi": {
"footprint": "5fc56abd22b7390d24fa554986c2cca858e86214"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.aseprite@1.1/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/AsepriteImporter.git",
"type": "git",
"revision": "4c5ce5be19fca25f82112eb80561965bc91c72c2"
},
"_fingerprint": "582f540eea708eb9c5b9bd387b24b8e9e5368659"
}