MIF_E31211846/Logs/AssetImportWorker0-prev.log

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Using pre-set license
Built from '2023.2/release' branch; Version is '2023.2.10f1 (316c1fd686f6) revision 3238943'; Using compiler version '193431935'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 8025 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2023.2.10f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/huawei/Downloads/Main Menu (1)/Main Menu
-logFile
Logs/AssetImportWorker0.log
-srvPort
12499
-job-worker-count
1
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/huawei/Downloads/Main Menu (1)/Main Menu
C:/Users/huawei/Downloads/Main Menu (1)/Main Menu
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [11636] Host "[IP] 192.168.18.170 [Port] 0 [Flags] 2 [Guid] 80169260 [EditorId] 80169260 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-07D9DJC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [11636] Host "[IP] 192.168.18.170 [Port] 0 [Flags] 2 [Guid] 80169260 [EditorId] 80169260 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-07D9DJC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 1
[Physics::Module] Initialized MultithreadedJobDispatcher with 1 workers.
Library Redirect Path: Library/
Refreshing native plugins compatible for Editor in 28.21 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2023.2.10f1 (316c1fd686f6)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/huawei/Downloads/Main Menu (1)/Main Menu/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) UHD Graphics (ID=0x9b41)
Vendor: Intel
VRAM: 4012 MB
Driver: 27.20.100.8984
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56716
Begin MonoManager ReloadAssembly
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Registered in 0.079670 seconds.
- Loaded All Assemblies, in 4.593 seconds
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 3906 ms
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
- Finished resetting the current domain, in 6.633 seconds
Domain Reload Profiling: 11214ms
BeginReloadAssembly (1083ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (4ms)
RebuildCommonClasses (382ms)
RebuildNativeTypeToScriptingClass (169ms)
initialDomainReloadingComplete (578ms)
LoadAllAssembliesAndSetupDomain (2368ms)
LoadAssemblies (1097ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (2340ms)
TypeCache.Refresh (2335ms)
TypeCache.ScanAssembly (2274ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (2ms)
FinalizeReload (6634ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (6393ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4429ms)
SetLoadedEditorAssemblies (22ms)
BeforeProcessingInitializeOnLoad (36ms)
ProcessInitializeOnLoadAttributes (1560ms)
ProcessInitializeOnLoadMethodAttributes (345ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
- Loaded All Assemblies, in 6.949 seconds
Refreshing native plugins compatible for Editor in 31.31 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 4.386 seconds
Domain Reload Profiling: 11321ms
BeginReloadAssembly (2898ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (30ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (315ms)
RebuildCommonClasses (157ms)
RebuildNativeTypeToScriptingClass (53ms)
initialDomainReloadingComplete (194ms)
LoadAllAssembliesAndSetupDomain (3631ms)
LoadAssemblies (2947ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1850ms)
TypeCache.Refresh (1263ms)
TypeCache.ScanAssembly (1181ms)
BuildScriptInfoCaches (426ms)
ResolveRequiredComponents (118ms)
FinalizeReload (4389ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (3303ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (72ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (232ms)
ProcessInitializeOnLoadAttributes (2627ms)
ProcessInitializeOnLoadMethodAttributes (325ms)
AfterProcessingInitializeOnLoad (35ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (96ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
Refreshing native plugins compatible for Editor in 5.83 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 4153 unused Assets / (1.2 MB). Loaded Objects now: 4737.
Memory consumption went from 124.8 MB to 123.6 MB.
Total: 21.552000 ms (FindLiveObjects: 0.936500 ms CreateObjectMapping: 3.080200 ms MarkObjects: 12.688200 ms DeleteObjects: 4.845000 ms)
========================================================================
Received Import Request.
Time since last request: 313275.943182 seconds.
path: Assets/Scenes/Puzzle.unity
artifactKey: Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/Puzzle.unity using Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '674f7c34645e8ce9fefdf21d90b8a7b9') in 0.0264331 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 856.833941 seconds.
path: Assets/Scenes/Puzzle.unity
artifactKey: Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/Puzzle.unity using Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3f2a7d51cdcd134b2b6c1874e15c85b5') in 0.0024169 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0