216 lines
11 KiB
Plaintext
216 lines
11 KiB
Plaintext
Using pre-set license
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Built from '2023.2/release' branch; Version is '2023.2.10f1 (316c1fd686f6) revision 3238943'; Using compiler version '193431935'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 8025 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2023.2.10f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/huawei/Downloads/Main Menu (1)/Main Menu
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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12499
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-job-worker-count
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1
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: C:/Users/huawei/Downloads/Main Menu (1)/Main Menu
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C:/Users/huawei/Downloads/Main Menu (1)/Main Menu
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [11636] Host "[IP] 192.168.18.170 [Port] 0 [Flags] 2 [Guid] 80169260 [EditorId] 80169260 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-07D9DJC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [11636] Host "[IP] 192.168.18.170 [Port] 0 [Flags] 2 [Guid] 80169260 [EditorId] 80169260 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-07D9DJC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 1
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[Physics::Module] Initialized MultithreadedJobDispatcher with 1 workers.
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Library Redirect Path: Library/
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Refreshing native plugins compatible for Editor in 28.21 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2023.2.10f1 (316c1fd686f6)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/huawei/Downloads/Main Menu (1)/Main Menu/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: Intel(R) UHD Graphics (ID=0x9b41)
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Vendor: Intel
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VRAM: 4012 MB
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Driver: 27.20.100.8984
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56716
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Begin MonoManager ReloadAssembly
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2023.2.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Registered in 0.079670 seconds.
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- Loaded All Assemblies, in 4.593 seconds
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 3906 ms
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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- Finished resetting the current domain, in 6.633 seconds
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Domain Reload Profiling: 11214ms
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BeginReloadAssembly (1083ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (4ms)
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RebuildCommonClasses (382ms)
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RebuildNativeTypeToScriptingClass (169ms)
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initialDomainReloadingComplete (578ms)
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LoadAllAssembliesAndSetupDomain (2368ms)
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LoadAssemblies (1097ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (2340ms)
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TypeCache.Refresh (2335ms)
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TypeCache.ScanAssembly (2274ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (6634ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (6393ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (4429ms)
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SetLoadedEditorAssemblies (22ms)
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BeforeProcessingInitializeOnLoad (36ms)
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ProcessInitializeOnLoadAttributes (1560ms)
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ProcessInitializeOnLoadMethodAttributes (345ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
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- Loaded All Assemblies, in 6.949 seconds
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Refreshing native plugins compatible for Editor in 31.31 ms, found 4 plugins.
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 4.386 seconds
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Domain Reload Profiling: 11321ms
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BeginReloadAssembly (2898ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (30ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (315ms)
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RebuildCommonClasses (157ms)
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RebuildNativeTypeToScriptingClass (53ms)
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initialDomainReloadingComplete (194ms)
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LoadAllAssembliesAndSetupDomain (3631ms)
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LoadAssemblies (2947ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (1850ms)
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TypeCache.Refresh (1263ms)
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TypeCache.ScanAssembly (1181ms)
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BuildScriptInfoCaches (426ms)
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ResolveRequiredComponents (118ms)
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FinalizeReload (4389ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (3303ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (72ms)
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SetLoadedEditorAssemblies (13ms)
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BeforeProcessingInitializeOnLoad (232ms)
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ProcessInitializeOnLoadAttributes (2627ms)
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ProcessInitializeOnLoadMethodAttributes (325ms)
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AfterProcessingInitializeOnLoad (35ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (96ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
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Refreshing native plugins compatible for Editor in 5.83 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 4153 unused Assets / (1.2 MB). Loaded Objects now: 4737.
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Memory consumption went from 124.8 MB to 123.6 MB.
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Total: 21.552000 ms (FindLiveObjects: 0.936500 ms CreateObjectMapping: 3.080200 ms MarkObjects: 12.688200 ms DeleteObjects: 4.845000 ms)
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========================================================================
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Received Import Request.
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Time since last request: 313275.943182 seconds.
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path: Assets/Scenes/Puzzle.unity
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artifactKey: Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scenes/Puzzle.unity using Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '674f7c34645e8ce9fefdf21d90b8a7b9') in 0.0264331 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 856.833941 seconds.
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path: Assets/Scenes/Puzzle.unity
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artifactKey: Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scenes/Puzzle.unity using Guid(2814598736397924bb21dfefe3de679f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3f2a7d51cdcd134b2b6c1874e15c85b5') in 0.0024169 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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