38 lines
744 B
C#
38 lines
744 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SoundManager : MonoBehaviour
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{
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public static SoundManager Instance { get; set; }
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public AudioSource music;
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private void Awake() // ← diperbaiki di sini
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{
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if (Instance == null)
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{
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Instance = this;
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DontDestroyOnLoad(this.gameObject); // Tambahkan ".gameObject" untuk lebih tepat
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}
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else
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{
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Destroy(gameObject);
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}
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}
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void Start()
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{
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// Bisa diisi kalau perlu
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}
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void Update()
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{
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// Bisa diisi kalau perlu
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}
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public void MuteSound()
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{
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music.mute = !music.mute; // Cara singkat toggle mute
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}
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}
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