MIF_E31221325/Assets/Scenes/level5/sprites5/game 5.2.png.meta

726 lines
16 KiB
Plaintext

fileFormatVersion: 2
guid: 9b6b927841ea6bc45842deb033ba3d88
TextureImporter:
internalIDToNameTable:
- first:
213: 4337831053292695929
second: game 5.2_0
- first:
213: 7723443521444397649
second: game 5.2_1
- first:
213: -120760930555686231
second: game 5.2_2
- first:
213: 2426934403358483087
second: game 5.2_3
- first:
213: 9031462124935731381
second: game 5.2_4
- first:
213: 1067494711023999126
second: game 5.2_5
- first:
213: 2281349410877858218
second: game 5.2_6
- first:
213: -3581772278878880597
second: game 5.2_7
- first:
213: -7339817550643574152
second: game 5.2_8
- first:
213: 9154973954106027616
second: game 5.2_9
- first:
213: 3920344432609817832
second: game 5.2_10
- first:
213: -7476858149840999620
second: game 5.2_11
- first:
213: 6810630067228917201
second: game 5.2_12
- first:
213: -1371575012423897496
second: game 5.2_13
- first:
213: 7255856207673614152
second: game 5.2_14
- first:
213: -6738707517340089119
second: game 5.2_15
- first:
213: -8810237229891751387
second: game 5.2_16
- first:
213: -8247505451123572008
second: game 5.2_17
- first:
213: 2588187140737664788
second: game 5.2_18
- first:
213: -7692040617780772567
second: game 5.2_19
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: game 5.2_0
rect:
serializedVersion: 2
x: 100
y: 1842
width: 1532
height: 1448
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 9717b233c52133c30800000000000000
internalID: 4337831053292695929
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_1
rect:
serializedVersion: 2
x: 3115
y: 2663
width: 38
height: 400
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1524c7256fe2f2b60800000000000000
internalID: 7723443521444397649
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_2
rect:
serializedVersion: 2
x: 3258
y: 3050
width: 110
height: 76
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 9a29b7fc298f25ef0800000000000000
internalID: -120760930555686231
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_3
rect:
serializedVersion: 2
x: 3466
y: 2663
width: 38
height: 400
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: f826b5d3bf33ea120800000000000000
internalID: 2426934403358483087
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_4
rect:
serializedVersion: 2
x: 3914
y: 2678
width: 808
height: 399
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5b8503fa3f2365d70800000000000000
internalID: 9031462124935731381
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_5
rect:
serializedVersion: 2
x: 5063
y: 3022
width: 95
height: 122
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 698913aa8c080de00800000000000000
internalID: 1067494711023999126
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_6
rect:
serializedVersion: 2
x: 5693
y: 3056
width: 110
height: 75
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: aa1ebebb33bf8af10800000000000000
internalID: 2281349410877858218
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_7
rect:
serializedVersion: 2
x: 3280
y: 2959
width: 66
height: 69
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: bac3513e61dfa4ec0800000000000000
internalID: -3581772278878880597
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_8
rect:
serializedVersion: 2
x: 4635
y: 2901
width: 110
height: 75
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 87a46b163dab32a90800000000000000
internalID: -7339817550643574152
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_9
rect:
serializedVersion: 2
x: 5078
y: 2926
width: 66
height: 69
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 06e617e5e400d0f70800000000000000
internalID: 9154973954106027616
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_10
rect:
serializedVersion: 2
x: 5512
y: 2899
width: 95
height: 121
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8e473e69d7cd76630800000000000000
internalID: 3920344432609817832
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_11
rect:
serializedVersion: 2
x: 5729
y: 2630
width: 38
height: 400
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c3b2eb6702ddc3890800000000000000
internalID: -7476858149840999620
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_12
rect:
serializedVersion: 2
x: 3208
y: 2659
width: 200
height: 266
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1dd36cd36f7348e50800000000000000
internalID: 6810630067228917201
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_13
rect:
serializedVersion: 2
x: 5006
y: 2626
width: 199
height: 266
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 86eeba90bcf27fce0800000000000000
internalID: -1371575012423897496
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_14
rect:
serializedVersion: 2
x: 5199
y: 2506
width: 481
height: 350
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 84fd2b717caf1b460800000000000000
internalID: 7255856207673614152
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_15
rect:
serializedVersion: 2
x: 5309
y: 2841
width: 68
height: 88
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 1e480b7573d4b72a0800000000000000
internalID: -6738707517340089119
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_16
rect:
serializedVersion: 2
x: 3425
y: 2570
width: 110
height: 75
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 52271650befbbb580800000000000000
internalID: -8810237229891751387
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_17
rect:
serializedVersion: 2
x: 4320
y: 2589
width: 114
height: 62
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8d28ea64d79fa8d80800000000000000
internalID: -8247505451123572008
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_18
rect:
serializedVersion: 2
x: 4484
y: 2578
width: 109
height: 75
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 41707efdd761be320800000000000000
internalID: 2588187140737664788
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_19
rect:
serializedVersion: 2
x: 4605
y: 2589
width: 114
height: 62
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 9210d43ffc1604590800000000000000
internalID: -7692040617780772567
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_20
rect:
serializedVersion: 2
x: 2957
y: 2419
width: 629
height: 853
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 75ede4c94720ac741a6ce446718665bf
internalID: -600864867
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_21
rect:
serializedVersion: 2
x: 3861
y: 2497
width: 916
height: 649
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bb0f64bed3c1e6a4486eff3b92e11a29
internalID: -306579729
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: game 5.2_22
rect:
serializedVersion: 2
x: 4973
y: 2419
width: 865
height: 802
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0d4ac1aacf6699f4cba96961d6898df1
internalID: 710412973
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: e79e8c6f25ee9e346b38b034af0c4b68
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
game 5.2_20: -600864867
game 5.2_21: -306579729
game 5.2_22: 710412973
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant: