MIF_E31221325/Assets/script/GlobalUser.cs

24 lines
490 B
C#

using UnityEngine;
public class GlobalUser : MonoBehaviour
{
public static GlobalUser Instance;
public string namaUser;
public int userId;
public string noAbsen;
private void Awake()
{
if (Instance == null)
{
Instance = this;
DontDestroyOnLoad(gameObject);
}
else
{
Destroy(gameObject);
}
}
}
//kode ini digunakan untuk menyimpan data user agar tidak hilang saat pindah scene