30 lines
691 B
C#
30 lines
691 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class ButtonNextLevel : MonoBehaviour
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{
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[SerializeField] Button nextButton;
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[SerializeField] FinishPick finishPick;
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void Start()
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{
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if (nextButton != null)
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{
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nextButton.onClick.AddListener(() =>
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{
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if (finishPick != null)
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{
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finishPick.LoadNextLevelFromCurrent();
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}
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else
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{
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Debug.LogError("Finishpick.Instance is NULL!");
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}
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});
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}
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}
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}
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