MIF_E31221357/Assets/Scripts/ButtonNextLevel.cs

30 lines
691 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class ButtonNextLevel : MonoBehaviour
{
[SerializeField] Button nextButton;
[SerializeField] FinishPick finishPick;
void Start()
{
if (nextButton != null)
{
nextButton.onClick.AddListener(() =>
{
if (finishPick != null)
{
finishPick.LoadNextLevelFromCurrent();
}
else
{
Debug.LogError("Finishpick.Instance is NULL!");
}
});
}
}
}