MIF_E31221357/Assets/Plugins/SQLite/Scripts/ExistingDBScript.cs

39 lines
799 B
C#

using UnityEngine;
using System.Collections.Generic;
using UnityEngine.UI;
public class ExistingDBScript : MonoBehaviour {
public Text DebugText;
// Use this for initialization
void Start () {
var ds = new DataService ("existing.db");
//ds.CreateDB ();
var people = ds.GetPersons ();
ToConsole (people);
people = ds.GetPersonsNamedRoberto ();
ToConsole("Searching for Roberto ...");
ToConsole (people);
ds.CreatePerson ();
ToConsole("New person has been created");
var p = ds.GetJohnny ();
ToConsole(p.ToString());
}
private void ToConsole(IEnumerable<Person> people){
foreach (var person in people) {
ToConsole(person.ToString());
}
}
private void ToConsole(string msg){
DebugText.text += System.Environment.NewLine + msg;
Debug.Log (msg);
}
}