MIF_E31222586/Library/PackageCache/com.unity.2d.spriteshape@9e.../package.json

51 lines
1.7 KiB
JSON

{
"name": "com.unity.2d.spriteshape",
"version": "10.0.7",
"unity": "2023.1",
"displayName": "2D SpriteShape",
"description": "SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer.",
"keywords": [
"2d",
"shape",
"spriteshape",
"smartsprite",
"spline",
"terrain2d"
],
"category": "2D",
"dependencies": {
"com.unity.mathematics": "1.1.0",
"com.unity.2d.common": "9.0.7",
"com.unity.modules.physics2d": "1.0.0"
},
"samples": [
{
"displayName": "Sprite Shape Samples",
"description": "Samples to get started with SpriteShape",
"path": "Samples~/Samples"
},
{
"displayName": "Sprite Shape Extras",
"description": "This sample has utility scripts that has various use-cases of SpriteShape",
"path": "Samples~/Extras"
}
],
"relatedPackages": {
"com.unity.2d.spriteshape.tests": "10.0.7",
"com.unity.2d.common.tests": "9.0.7"
},
"_upm": {
"changelog": "### Fixed\n- DANB-731 \"System.IndexOutOfRangeException\" is thrown when increasing Sprite Shape Mesh size beyond limits"
},
"upmCi": {
"footprint": "0ddaa40ae0cdcb95c1a5c06e2cbf8de6e0666088"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@10.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
"type": "git",
"revision": "baf581b10d05f7aa59c58b39f4b798829f703946"
},
"_fingerprint": "9e35352ae135f602746220e7edc09eb95bbec530"
}