30 lines
771 B
C#
30 lines
771 B
C#
using UnityEngine;
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[System.Serializable]
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public class Skin
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{
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public string namaSkin;
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public Sprite spriteGameplay;
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public Sprite spriteCard;
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[Header("Posisi Wajah (X, Y)")]
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public Vector2 posisiMataKiri; // Koordinat Mata Kiri
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public Vector2 posisiMataKanan; // Koordinat Mata Kanan
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public Vector2 posisiMulut; // Koordinat Mulut
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}
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public class SkinData : MonoBehaviour
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{
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public static SkinData instance;
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public Skin[] daftarSkin; // Isi Size 4 (0: Dino, 1: Shark, 2: Barongsai, 3: Godzilla)
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void Awake() {
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if (instance == null) {
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instance = this;
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// Hapus atau beri tanda komentar baris di bawah ini:
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// DontDestroyOnLoad(gameObject);
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} else {
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Destroy(gameObject);
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}
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}
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} |