MIF_E31230979/Library/PackageCache/com.unity.2d.animation@9.2.0/package.json

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{
"name": "com.unity.2d.animation",
"version": "9.2.0",
"unity": "2022.3",
"displayName": "2D Animation",
"description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
"keywords": [
"2d",
"animation"
],
"category": "2D",
"dependencies": {
"com.unity.2d.common": "8.1.0",
"com.unity.2d.sprite": "1.0.0",
"com.unity.collections": "1.1.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.uielements": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.animation.tests": "9.2.0",
"com.unity.2d.common.tests": "8.1.0",
"com.unity.2d.psdimporter": "8.1.0"
},
"samples": [
{
"displayName": "Samples",
"description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
"path": "Samples~/AnimationSamples"
}
],
"_upm": {
"changelog": "### Changed\n- Update Unity minimum version.\n\n### Fixed\n- Asset Upgrader icons. (DANB-814)\n- Reset TransformAccessJob's cache. (DANB-805)\n- Fixed case where IndexOutOfRangeException occurs when auto-generating mesh with a specific settings and bones. (DANB-244)"
},
"upmCi": {
"footprint": "72b319f3bb5f311145e206c064c65536c0aaaee8"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@9.2/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
"type": "git",
"revision": "854e7c330168787e9d4ea0311c42dadc256cb889"
}
}