ManajemenInformatika_E31230007/Assets/Scripts/AutoChapterButton.cs

26 lines
575 B
C#

using UnityEngine;
using UnityEngine.UI;
public class AutoChapterButton : MonoBehaviour
{
public int chapterID; // isi di Inspector (1,2,3,...)
void Start()
{
Button btn = GetComponent<Button>();
btn.onClick.RemoveAllListeners();
btn.onClick.AddListener(() =>
{
if (ManagerGame.instance != null)
{
ManagerGame.instance.SelectChapter(chapterID);
}
else
{
Debug.LogError("GameManager tidak ditemukan!");
}
});
}
}