29 lines
577 B
C#
29 lines
577 B
C#
using UnityEngine;
|
|
using UnityEngine.SceneManagement;
|
|
using UnityEngine.UI;
|
|
using System.Collections;
|
|
|
|
public class LoadingManager : MonoBehaviour
|
|
{
|
|
public Slider loadingBar;
|
|
public float loadingTime = 3f;
|
|
|
|
void Start()
|
|
{
|
|
StartCoroutine(LoadGame());
|
|
}
|
|
|
|
IEnumerator LoadGame()
|
|
{
|
|
float elapsed = 0f;
|
|
|
|
while (elapsed < loadingTime)
|
|
{
|
|
elapsed += Time.deltaTime;
|
|
loadingBar.value = elapsed / loadingTime;
|
|
yield return null;
|
|
}
|
|
|
|
SceneManager.LoadScene("MainMenu");
|
|
}
|
|
} |