ManajemenInformatika_E31230007/Assets/Scripts/LoadingManager.cs

29 lines
577 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using System.Collections;
public class LoadingManager : MonoBehaviour
{
public Slider loadingBar;
public float loadingTime = 3f;
void Start()
{
StartCoroutine(LoadGame());
}
IEnumerator LoadGame()
{
float elapsed = 0f;
while (elapsed < loadingTime)
{
elapsed += Time.deltaTime;
loadingBar.value = elapsed / loadingTime;
yield return null;
}
SceneManager.LoadScene("MainMenu");
}
}