ManajemenInformatika_E31230007/Assets/Scripts/UIFader.cs

32 lines
675 B
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class UIFader : MonoBehaviour
{
public CanvasGroup canvasGroup;
public float fadeSpeed = 5f;
public void FadeIn()
{
StopAllCoroutines();
StartCoroutine(Fade(1));
}
public void FadeOut()
{
StopAllCoroutines();
StartCoroutine(Fade(0));
}
IEnumerator Fade(float target)
{
while (Mathf.Abs(canvasGroup.alpha - target) > 0.01f)
{
canvasGroup.alpha = Mathf.Lerp(canvasGroup.alpha, target, Time.deltaTime * fadeSpeed);
yield return null;
}
canvasGroup.alpha = target;
}
}