ManajemenInformatika_E31230007/Assets/Scripts/StoryManager/CharacterExpressionn.cs

14 lines
287 B
C#

using UnityEngine;
[System.Serializable]
public class CharacterExpressionn
{
public string characterName;
public string expression;
public Sprite sprite;
public string Key()
{
return $"{characterName.Trim().ToLower()}_{expression.Trim().ToLower()}";
}
}