ManajemenInformatika_E31230007/Assets/Scripts/StoryManager/StoryNode.cs

30 lines
552 B
C#

using System;
[Serializable]
public class StoryNode
{
public int id;
public string type; // narration, dialogue, choice, ending, ending_check
public string text;
public string name;
public string pos;
public string @char;
public string exp;
public int bg = -1;
public int next;
public Choice[] choices;
// 🔥 TAMBAHAN untuk sound effect dialog (teriak, panik, dll)
public string sfx;
// untuk ending_check
public string condition;
public int true_next;
public int false_next;
}