33 lines
731 B
C#
33 lines
731 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class KumpulanSuara : MonoBehaviour
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{
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public static KumpulanSuara instance; // Fungsinya untuk dapat di akses di tempat lain menggunakan instance
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public AudioClip[] ClipNya;
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public AudioSource source_sfx;
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public AudioSource source_bgm;
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//<AudioSource> Suara = new List<AudioSource>();
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private void Awake()
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{
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if(instance == null)
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{
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instance = this;
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DontDestroyOnLoad(this.gameObject);
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}
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else
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{
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Destroy(gameObject);
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}
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}
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public void Panggil_Sfx(int id)
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{
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source_sfx.PlayOneShot(ClipNya[id]);
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}
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}
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