44 lines
828 B
C#
44 lines
828 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class huruf : MonoBehaviour
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{
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int urutan = 0;
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// Start is called before the first frame update
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void Start()
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{
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setActive();
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}
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public void control(int i)
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{
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urutan += i;
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if (urutan > transform.childCount)
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{
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urutan = 0;
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}
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else if (urutan < 0)
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{
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urutan = transform.childCount - 1;
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}
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setActive();
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}
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public void setActive()
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{
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for (int i = 0; i < transform.childCount; i++)
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{
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transform.GetChild(i).gameObject.SetActive(false);
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}
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transform.GetChild(urutan).gameObject.SetActive(true);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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