31 lines
533 B
C#
31 lines
533 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class PauseButton : MonoBehaviour
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{
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public GameObject pauseUI;
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public void QuiteGame()
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{
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SceneManager.LoadScene("MenuGame");
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}
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public void Restart()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().name);
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}
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public void PauseUI()
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{
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pauseUI.SetActive(true);
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}
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public void BackPauseUI()
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{
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pauseUI.SetActive(false);
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}
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}
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