- Added migration to change primary key type for patrol_units and update foreign key constraints in officers table.
- Created seeder for officers, generating random data and ensuring each officer is linked to a patrol unit.
- Developed seeder for patrol units, including logic for generating patrol types, statuses, and locations based on police units.
- Enhanced Supabase triggers for user creation, updates, and deletions to handle officer-specific logic and maintain data integrity.
- Introduced GIS functions and triggers to calculate distances between locations and units, optimizing spatial queries.
- Moved map utility functions from `map.ts` to `map/common.ts` for better organization.
- Updated imports in `district-extrusion-layer.tsx`, `district-layer.tsx`, `layers.tsx`, and `distance-info.tsx` to reflect the new location of utility functions.
- Enhanced `DistrictFillLineLayer` to improve handling of fill color expressions and opacity based on active controls.
- Introduced new types for crime source in `map.ts` and updated relevant components to use these types.
- Added a new `IncidentDetailTab` component to display detailed information about incidents, including severity and status.
- Improved handling of severity and status information across components for consistency and clarity.
- Updated CrimeSidebar to accept recent incidents as a prop for user reports from the last 24 hours.
- Modified SidebarIncidentsTab to format and display recent incidents, including filtering by category and sorting by timestamp.
- Adjusted CrimeMap to manage the selected year based on the source type and to handle recent incidents data.
- Renamed MapLegend to ClusterLegend for clarity and updated its props accordingly.
- Modified IIncidentLogs interface to include user details and additional fields.
- Implemented IncidentLogsPopup component for displaying incident details on the map.
- Added functionality to format timestamps, display severity badges, and show reporter information.
- Created SQL functions for retrieving nearby units and updating location distances in the database.
- Added spatial indexes to optimize queries related to units and locations.
- Removed unused CrimePopup component and replaced with IncidentPopup in layers.tsx
- Consolidated incident click handling logic in UnitsLayer and RecentIncidentsLayer
- Updated UnitsLayer to fetch nearest units and display them in the IncidentPopup
- Enhanced UI for displaying nearby police units with loading states and better formatting
- Cleaned up console logs for production readiness
- Adjusted map flyTo parameters for better user experience
- Added wave circle animations for incident markers
- Updated DistrictFillLineLayer to use BASE_DURATION for animation duration instead of a hardcoded value.
- Commented out the flyTo animation in DistrictFillLineLayer for potential future use.
- Modified Layers component to utilize ZOOM_3D and PITCH_3D constants for flyTo animations, enhancing readability and maintainability.
- Renamed ITooltips to ITooltipsControl for better context in map controls.
- Updated type references in search-control, tooltips, crime-map, and layers to use the new ITooltipsControl type.
- Enhanced fill opacity logic in map layers based on active control state.
- Introduced getFillOpacity utility function to centralize opacity determination based on active control.
- Adjusted event handling for district clicks to ensure proper focus and visibility toggling.
- Cleaned up CSS styles by commenting out unused styles for circles.
feat: Update database schema to allow nullable year in crimes table
feat: Create test table for future use in migrations
feat: Add crime_cleared column to crimes table and drop test table
feat: Add city_id column to units table and adjust district_id constraints
feat: Add phone column to units table
feat: Add avg_crime column to crimes table
feat: Implement seeder for crime incidents with detailed mock data generation
feat: Add trigger and function for calculating distance to district's police unit
- Added crime summary by type CSV file with district-wise crime statistics.
- Added yearly crime data CSV file with detailed crime statistics per district and year.
- Modified the database schema to include a new column `source_type` in the `crimes` table and a new column `distance` in the `locations` table.
- Created migration to add `location_logs` table for tracking user location data with relevant fields and indices.
- Updated migration to drop the `distance` column and replace it with `distance_from_unit` in the `locations` table.
- Added additional migrations to drop and recreate the `location_logs` table, modify existing columns, and enforce new constraints in the `unit_statistics` and `units` tables.
- Implemented PanicButtonDemo component for triggering alerts with varying priorities.
- Created EWSAlertLayer to manage and display active incidents on the map.
- Added styles for alert markers and status indicators.
- Developed mock data utilities for generating and managing incident logs.
- Defined TypeScript interfaces for incident logs and locations.
- Refactored IncidentPopup, TimelinePopup, and UnitPopup components to include connection lines and dots for better visual indication of their relation to the map.
- Updated the layout and styling of the pop-ups for improved readability and consistency.
- Adjusted the TIME_ZONES data to reflect more accurate geographical locations.
- Enhanced the digital clock display in the TimeZonesDisplay component with improved styling and shadow effects.
- Added new CSS styles for digital clock presentation to enhance user experience.
- Implemented DigitalClockMarker component to display a blinking digital clock at specified coordinates.
- Created TimeZonesDisplay component to show current times for different time zones on the map.
- Added styling for digital clock and time zone markers in globals.css.
- Introduced TimelinePopup component to display incident analysis for selected districts.
- Enhanced UnclusteredPointLayer and UnitsLayer components to manage visibility and interactions with markers.
- Updated map event handlers for improved user interaction and experience.
- Updated DistrictLayer to dispatch custom events for incident clicks and map fly-to actions.
- Enhanced DistrictFillLineLayer to support a new onDistrictClick prop for handling district interactions.
- Improved Layers component to manage district and incident selections, including new event listeners for incident clicks.
- Refactored UnclusteredPointLayer to streamline incident click handling and map interactions.
- Introduced FlyToHandler component to centralize fly-to event handling and highlight effects for incidents.
- Cleaned up event listener management across components to ensure proper cleanup and avoid memory leaks.
- Created migration scripts to manage the 'prisma' role and its privileges across various schemas including 'public', 'gis', 'auth', and 'storage'.
- Added explicit grants for all necessary tables, sequences, and functions to ensure the 'prisma' role has appropriate access.
- Implemented triggers for user management in the 'auth' schema to handle new user creation, updates, and deletions.
- Established default privileges for future objects in the specified schemas to streamline permission management.
- Updated remote schema management scripts to include grants for 'postgres' on specific tables and functions.
- Dropped and recreated types in the 'gis' schema to ensure proper structure and functionality.
- Introduced a new TimelineLayer to visualize average incident times per district.
- Added UnitsLayer to display police stations and connection lines to incidents.
- Updated Layers component to conditionally render the new layers based on active controls.
- Implemented a query to fetch units data from the server.
- Created utility functions for color generation based on crime categories.
- Enhanced map interaction with popups for detailed information on incidents and units.
- Added legends for timeline and units to improve user experience.
- Refactored existing types and interfaces to accommodate new features.
- Removed the MapLayerManager component and integrated its functionality into the Layers component.
- Added FlyToHandler component to manage map fly-to animations and highlight incidents.
- Introduced ClusterLayer and UnclusteredPointLayer components for better handling of crime incident clustering and display.
- Updated types in map.ts to include new interfaces for district features and layer props.
- Enhanced crime data processing functions for better data management and visualization.
- Adjusted button styles in button.tsx for improved UI consistency.