EcoQuest/Assets/Script/ScoreScript.cs

27 lines
488 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class ScoreScript : MonoBehaviour
{
public static int scoreValue = 0;
[SerializeField] private TextMeshProUGUI scoreText;
void Start()
{
scoreValue = 0;
UpdateScoreUI();
}
public void UpdateScoreUI()
{
if(scoreText != null)
scoreText.text = scoreValue.ToString();
}
private void Update()
{
scoreText.text = "SCORE: " + scoreValue;
}
}