Show Data Pretest and posttest in Statistic Profile
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@ -13,9 +13,13 @@ public class ProfileMenu : Menu<ProfileMenu>
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[SerializeField] private TextMeshProUGUI passwordPlayer , usernamePlayer;
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[SerializeField] private Image dataKesehatanGigiImage;
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[SerializeField] private Image dataPenyakitGigiImage;
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[SerializeField] private Image dataPreTestImage;
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[SerializeField] private Image dataPostTestImage;
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[SerializeField] private TextMeshProUGUI dataKesehatanGigiText;
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[SerializeField] private TextMeshProUGUI dataPenyakitGigiText;
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[SerializeField] private TextMeshProUGUI dataPreTestText;
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[SerializeField] private TextMeshProUGUI dataPostTestText;
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private void OnEnable()
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{
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@ -38,13 +42,14 @@ public class ProfileMenu : Menu<ProfileMenu>
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usernamePlayer.text = "Username = " + CryptoUtility.Decrypt(saveData.username);
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dataKesehatanGigiImage.fillAmount = (float)saveData.kesehatanGigiStatistik / 100f;
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dataPenyakitGigiImage.fillAmount = (float)saveData.PenyakitGigiStatistik / 100f;
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dataKesehatanGigiText.text = saveData.kesehatanGigiStatistik.ToString("F1");
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dataPenyakitGigiText.text = saveData.PenyakitGigiStatistik.ToString("F1");
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dataPreTestImage.fillAmount = saveData.preTestStatistik /100;
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dataPostTestImage.fillAmount = saveData.postTestStatistik / 100f;
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dataPreTestText.text = saveData.preTestStatistik.ToString("F1");
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dataPostTestText.text = saveData.postTestStatistik.ToString("F1");
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}
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public override void OnBackPressed()
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{
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audioController.Instance.PlaySFX("TombolClose", 0.5f);
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@ -54,7 +59,6 @@ public class ProfileMenu : Menu<ProfileMenu>
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public void ProfileShowButton()
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{
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audioController.Instance.PlaySFX("TombolUmum", 0.5f);
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}
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public void LogoutButton()
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