Update score rounding to 100 when all correct
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77da2d468e
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@ -35,7 +35,6 @@ public class AuntMenu : Menu<AuntMenu>
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private void OnEnable()
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{
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AuthenticationService.Instance.SignedIn += NextToMenu;
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}
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private void Start()
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@ -120,7 +120,6 @@ public class PostTestMenu : Menu<PostTestMenu>
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}
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Image selectedImage = answerButtons[index].GetComponent<Image>();
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if (index == correctAnswerIndex)
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{
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@ -133,10 +132,22 @@ public class PostTestMenu : Menu<PostTestMenu>
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selectedImage.sprite = falseAnswerSprite;
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questionText.text = "Jawaban Salah";
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}
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saveData.postTestStatistik = (int)(((float)correctAnswers / totalQuestions) * 100f);
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saveData.postTestStatistik = Mathf.RoundToInt(((float)correctAnswers / totalQuestions) * 100f);
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float score = ((float)correctAnswers / totalQuestions) * 100f;
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if (score >= 87f)
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{
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saveData.postTestStatistik = 100;
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}
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else
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{
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saveData.postTestStatistik = Mathf.RoundToInt(score);
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}
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}
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void ShowCorrectAnswer()
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{
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isAnswering = false;
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@ -15,7 +15,6 @@ public class ProfileMenu : Menu<ProfileMenu>
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[SerializeField] private Image dataPenyakitGigiImage;
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[SerializeField] private Image dataPreTestImage;
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[SerializeField] private Image dataPostTestImage;
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[SerializeField] private TextMeshProUGUI dataKesehatanGigiText;
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[SerializeField] private TextMeshProUGUI dataPenyakitGigiText;
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[SerializeField] private TextMeshProUGUI dataPreTestText;
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@ -71,6 +70,5 @@ public class ProfileMenu : Menu<ProfileMenu>
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public void StatisticProfileButton()
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{
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audioController.Instance.PlaySFX("TombolUmum", 0.5f);
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}
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}
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@ -802,11 +802,11 @@ PlayerSettings:
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apiCompatibilityLevel: 6
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activeInputHandler: 0
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windowsGamepadBackendHint: 0
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cloudProjectId: eb23755b-bad6-47c2-8913-d9a87307f7f0
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cloudProjectId:
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framebufferDepthMemorylessMode: 0
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qualitySettingsNames: []
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projectName: ToothyV
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organizationId: shaviragirls
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projectName:
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organizationId:
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cloudEnabled: 0
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legacyClampBlendShapeWeights: 0
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playerDataPath:
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