Synchronize health and dental disease statistics , Setup and configure credit scene, Prevent level replay from increasing unlock level,. Prevent duplicate quiz attempts from increasing stats
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question: Berapa jumlah gigi susu yang dimiliki anak-anak?
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||||||
moveSpeed: 0.5
|
moveSpeed: 0.5
|
||||||
target: {fileID: 717926935}
|
target: {fileID: 717926935}
|
||||||
health: 0
|
health: 0
|
||||||
|
|
|
@ -1352,6 +1352,8 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
isEnemyDeath: 0
|
isEnemyDeath: 0
|
||||||
currentQuestion: {fileID: 11400000, guid: cf180945f3f07674db927d80d5cf753b, type: 2}
|
currentQuestion: {fileID: 11400000, guid: cf180945f3f07674db927d80d5cf753b, type: 2}
|
||||||
|
indexQuestion: 2
|
||||||
|
levelCurrentIndex: 6
|
||||||
--- !u!4 &1430463874
|
--- !u!4 &1430463874
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -1945,6 +1947,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 055fc9c8aafcdde4da2c3cf2e4c07048, type: 3}
|
m_Script: {fileID: 11500000, guid: 055fc9c8aafcdde4da2c3cf2e4c07048, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
gameManager: {fileID: 0}
|
||||||
moveSpeed: 0.5
|
moveSpeed: 0.5
|
||||||
target: {fileID: 717926935}
|
target: {fileID: 717926935}
|
||||||
health: 0
|
health: 0
|
||||||
|
|
|
@ -1414,6 +1414,8 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
isEnemyDeath: 0
|
isEnemyDeath: 0
|
||||||
currentQuestion: {fileID: 0}
|
currentQuestion: {fileID: 0}
|
||||||
|
indexQuestion: 0
|
||||||
|
levelCurrentIndex: 6
|
||||||
--- !u!4 &1430463874
|
--- !u!4 &1430463874
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -2007,6 +2009,7 @@ MonoBehaviour:
|
||||||
m_Script: {fileID: 11500000, guid: 055fc9c8aafcdde4da2c3cf2e4c07048, type: 3}
|
m_Script: {fileID: 11500000, guid: 055fc9c8aafcdde4da2c3cf2e4c07048, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
gameManager: {fileID: 0}
|
||||||
moveSpeed: 0.5
|
moveSpeed: 0.5
|
||||||
target: {fileID: 717926935}
|
target: {fileID: 717926935}
|
||||||
health: 0
|
health: 0
|
||||||
|
|
|
@ -9,12 +9,6 @@ public class DataManager : MonoBehaviour
|
||||||
public SaveData saveData;
|
public SaveData saveData;
|
||||||
private JsonSaver jsonSaver;
|
private JsonSaver jsonSaver;
|
||||||
|
|
||||||
public bool isFirstDataCompleteMethod
|
|
||||||
{
|
|
||||||
get { return saveData.isFirstDataComplete; }
|
|
||||||
set { saveData.isFirstDataComplete = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
if (instance == null)
|
if (instance == null)
|
||||||
|
@ -40,6 +34,20 @@ public class DataManager : MonoBehaviour
|
||||||
DontDestroyOnLoad(gameObject);
|
DontDestroyOnLoad(gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool[] isMateriKesehatanGigiComplete
|
||||||
|
{
|
||||||
|
get { return saveData.isMateriKesehatanGigiComplete; }
|
||||||
|
set { saveData.isMateriKesehatanGigiComplete = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool[] isMateriPenyakitGigi1Complete
|
||||||
|
{
|
||||||
|
get { return saveData.isMateriPenyakitGigi1Complete; }
|
||||||
|
set { saveData.isMateriPenyakitGigi1Complete = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public float MateriKesehatanGigi
|
public float MateriKesehatanGigi
|
||||||
{
|
{
|
||||||
get { return saveData.kesehatanGigiStatistik; }
|
get { return saveData.kesehatanGigiStatistik; }
|
||||||
|
@ -58,17 +66,6 @@ public class DataManager : MonoBehaviour
|
||||||
set { saveData.unlockLevel = value; }
|
set { saveData.unlockLevel = value; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool sfxVolume
|
|
||||||
{
|
|
||||||
get { return saveData.sfxVolume; }
|
|
||||||
set { saveData.sfxVolume = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool musicVolume
|
|
||||||
{
|
|
||||||
get { return saveData.musicVolume; }
|
|
||||||
set { saveData.musicVolume = value; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public string playerName
|
public string playerName
|
||||||
{
|
{
|
||||||
|
@ -82,8 +79,6 @@ public class DataManager : MonoBehaviour
|
||||||
set { saveData.agePlayer = value; }
|
set { saveData.agePlayer = value; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void Save()
|
public void Save()
|
||||||
{
|
{
|
||||||
jsonSaver.Save(saveData);
|
jsonSaver.Save(saveData);
|
||||||
|
|
|
@ -1,29 +1,41 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System;
|
using System;
|
||||||
|
using UnityEngine.Serialization;
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class SaveData
|
public class SaveData
|
||||||
{
|
{
|
||||||
public bool isFirstDataComplete;
|
|
||||||
public string playerName;
|
public string playerName;
|
||||||
private readonly string defaultPlayerName = "Player";
|
private readonly string defaultPlayerName = "Player";
|
||||||
public string agePlayer;
|
public string agePlayer;
|
||||||
public bool sfxVolume;
|
|
||||||
public bool musicVolume;
|
|
||||||
public int unlockLevel;
|
public int unlockLevel;
|
||||||
public float kesehatanGigiStatistik;
|
public float kesehatanGigiStatistik;
|
||||||
public float PenyakitGigiStatistik;
|
public float PenyakitGigiStatistik;
|
||||||
|
|
||||||
|
public bool[] isMateriKesehatanGigiComplete = new bool[4];
|
||||||
|
public bool[] isMateriPenyakitGigi1Complete= new bool[3];
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public SaveData()
|
public SaveData()
|
||||||
{
|
{
|
||||||
playerName = defaultPlayerName;
|
playerName = defaultPlayerName;
|
||||||
sfxVolume = true;
|
|
||||||
musicVolume = true;
|
|
||||||
agePlayer = "0";
|
agePlayer = "0";
|
||||||
isFirstDataComplete = false;
|
|
||||||
unlockLevel = 1;
|
unlockLevel = 1;
|
||||||
kesehatanGigiStatistik = 0;
|
kesehatanGigiStatistik = 0;
|
||||||
PenyakitGigiStatistik = 0;
|
PenyakitGigiStatistik = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < isMateriKesehatanGigiComplete.Length; i++)
|
||||||
|
{
|
||||||
|
isMateriKesehatanGigiComplete[i] = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < isMateriPenyakitGigi1Complete.Length; i++)
|
||||||
|
{
|
||||||
|
isMateriPenyakitGigi1Complete[i] = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -5,6 +5,8 @@ using UnityEngine;
|
||||||
|
|
||||||
public class Enemy : MonoBehaviour
|
public class Enemy : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
public GameManager gameManager;
|
||||||
|
|
||||||
[SerializeField] private float moveSpeed;
|
[SerializeField] private float moveSpeed;
|
||||||
[SerializeField] private Transform target;
|
[SerializeField] private Transform target;
|
||||||
public float health;
|
public float health;
|
||||||
|
@ -19,6 +21,9 @@ public class Enemy : MonoBehaviour
|
||||||
{
|
{
|
||||||
pastaGigi.SetActive(false);
|
pastaGigi.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
gameManager = FindObjectOfType<GameManager>();
|
||||||
|
|
||||||
health = maxHealth;
|
health = maxHealth;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -58,7 +63,11 @@ public class Enemy : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (isBosStage2)
|
if (isBosStage2)
|
||||||
{
|
{
|
||||||
DataManager.instance.UnlockLevel += 1;
|
int currentLevel = gameManager.levelCurrentIndex;
|
||||||
|
if (currentLevel == DataManager.instance.UnlockLevel)
|
||||||
|
{
|
||||||
|
DataManager.instance.UnlockLevel = currentLevel + 1;
|
||||||
|
}
|
||||||
gameObject.SetActive(false);
|
gameObject.SetActive(false);
|
||||||
WinScreen.Open();
|
WinScreen.Open();
|
||||||
DataManager.instance.Save();
|
DataManager.instance.Save();
|
||||||
|
|
|
@ -7,6 +7,9 @@ public class GameManager : MonoBehaviour
|
||||||
{
|
{
|
||||||
public bool isEnemyDeath;
|
public bool isEnemyDeath;
|
||||||
public QuestionSO currentQuestion;
|
public QuestionSO currentQuestion;
|
||||||
|
|
||||||
|
public int indexQuestion;
|
||||||
|
public int levelCurrentIndex;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
@ -14,4 +15,5 @@ public class QuestionSO : ScriptableObject
|
||||||
public string nextSceneName;
|
public string nextSceneName;
|
||||||
|
|
||||||
public bool isMateriKesehatanGigi;
|
public bool isMateriKesehatanGigi;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -13,7 +13,6 @@ public class MenuManager : MonoBehaviour
|
||||||
[SerializeField] private PauseMenu pauseMenuPrefabs;
|
[SerializeField] private PauseMenu pauseMenuPrefabs;
|
||||||
[SerializeField] private WinScreen winMenuPrefabs;
|
[SerializeField] private WinScreen winMenuPrefabs;
|
||||||
[SerializeField] private ProfileMenu profileMenuPrefabs;
|
[SerializeField] private ProfileMenu profileMenuPrefabs;
|
||||||
[SerializeField] private FirstData FirstDataMenuPrefabs;
|
|
||||||
[SerializeField] private SelectPlayOrLearnMenu selectPlayOrLearnMenuPrefabs;
|
[SerializeField] private SelectPlayOrLearnMenu selectPlayOrLearnMenuPrefabs;
|
||||||
[SerializeField] private MateriPenyakitGigi materiPenyakitGigiPrefab;
|
[SerializeField] private MateriPenyakitGigi materiPenyakitGigiPrefab;
|
||||||
[SerializeField] private MateriKesehatanGigi materiKesehatanGigiPrefab;
|
[SerializeField] private MateriKesehatanGigi materiKesehatanGigiPrefab;
|
||||||
|
@ -77,7 +76,7 @@ public class MenuManager : MonoBehaviour
|
||||||
Menu menuInstance = Instantiate(prefab, menuParent);
|
Menu menuInstance = Instantiate(prefab, menuParent);
|
||||||
menuInstance.gameObject.SetActive(true); // Refresh the instance to prevent a null reference.
|
menuInstance.gameObject.SetActive(true); // Refresh the instance to prevent a null reference.
|
||||||
menuInstance.gameObject.SetActive(false);
|
menuInstance.gameObject.SetActive(false);
|
||||||
if (prefab == auntMenuPrefabs)
|
if (prefab == mainMenuPrefabs)
|
||||||
{
|
{
|
||||||
OpenMenu(menuInstance);
|
OpenMenu(menuInstance);
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,14 +8,14 @@ public class PauseMenu : Menu<PauseMenu>
|
||||||
public void OnResumePressed()
|
public void OnResumePressed()
|
||||||
{
|
{
|
||||||
Time.timeScale = 1;
|
Time.timeScale = 1;
|
||||||
base.OnBackPressed();
|
GameMenu.Open();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnRestartPressed()
|
public void OnRestartPressed()
|
||||||
{
|
{
|
||||||
Time.timeScale = 1;
|
Time.timeScale = 1;
|
||||||
SceneController.Instance.RestartScene();
|
SceneController.Instance.RestartScene();
|
||||||
base.OnBackPressed();
|
GameMenu.Open();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnMainMenuPressed()
|
public void OnMainMenuPressed()
|
||||||
|
|
|
@ -215,13 +215,26 @@ public class QuizPopUp : Menu<QuizPopUp>
|
||||||
|
|
||||||
IEnumerator DelayAfterAnswerTrue()
|
IEnumerator DelayAfterAnswerTrue()
|
||||||
{
|
{
|
||||||
|
dataManager.Load();
|
||||||
if (currentQuestion.isMateriKesehatanGigi)
|
if (currentQuestion.isMateriKesehatanGigi)
|
||||||
{
|
{
|
||||||
dataManager.MateriKesehatanGigi += 11;
|
int checkData = gameManager.indexQuestion;
|
||||||
|
if (dataManager.isMateriKesehatanGigiComplete[checkData] == false)
|
||||||
|
{
|
||||||
|
dataManager.isMateriKesehatanGigiComplete[checkData] = true;
|
||||||
|
dataManager.MateriKesehatanGigi += 20;
|
||||||
|
dataManager.Save();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dataManager.MateriPenyakitGigi += 11;
|
int checkData = gameManager.indexQuestion;
|
||||||
|
if (dataManager.isMateriPenyakitGigi1Complete[checkData] == false)
|
||||||
|
{
|
||||||
|
dataManager.isMateriPenyakitGigi1Complete[checkData] = true;
|
||||||
|
dataManager.MateriPenyakitGigi += 25;
|
||||||
|
dataManager.Save();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
yield return new WaitForSeconds(1);
|
yield return new WaitForSeconds(1);
|
||||||
SceneController.Instance.LoadScene(currentQuestion.nextSceneName);
|
SceneController.Instance.LoadScene(currentQuestion.nextSceneName);
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 94 KiB |
|
@ -0,0 +1,135 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2da4efd3e8e447e43bc5237d71dfa08d
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMasterTextureLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue