MIF_E31222569/Assets/ToothyV/GUIPackCartoon/Demo/Scripts/SceneTransition.cs

23 lines
748 B
C#

// Copyright (C) 2015 ricimi - All rights reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement.
// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
using UnityEngine;
namespace Ricimi
{
// This class is responsible for loading the next scene in a transition (the core of
// this work is performed in the Transition class, though).
public class SceneTransition : MonoBehaviour
{
public string scene = "<Insert scene name>";
public float duration = 1.0f;
public Color color = Color.black;
public void PerformTransition()
{
Transition.LoadLevel(scene, duration, color);
}
}
}