17 lines
470 B
C#
17 lines
470 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
[CreateAssetMenu(fileName = "Materi Penyakit Gigi", menuName = "Materi/Create Materi Penyakit Gigi" , order = 1)]
|
|
|
|
public class MateriList : ScriptableObject
|
|
{
|
|
[SerializeField] private List<MateriSpec> materiSpecs = new List<MateriSpec>();
|
|
|
|
public int totalMateri => materiSpecs.Count;
|
|
|
|
public MateriSpec GetMateri(int index)
|
|
{
|
|
return materiSpecs[index];
|
|
}
|
|
}
|