TIF_E4120018/Assets/Script/SwapScenes.cs

33 lines
986 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SwapScene : MonoBehaviour
{
// Start is called before the first frame update
void Update()
{
// if (Input.GetKeyDown(KeyCode.Space))
// {
// SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
// }
// if (
// SceneManager.GetActiveScene().name == "PlayTMV"
// || SceneManager.GetActiveScene().name == "PlayAdenovirus"
// || SceneManager.GetActiveScene().name == "PlaySars"
// || SceneManager.GetActiveScene().name == "PlayBacteriophage"
// )
// {
// BGmusic.instance.GetComponent<AudioSource>().Pause();
// }
// else if (
// SceneManager.GetActiveScene().name == "PerananMenu"
// )
// {
// BGmusic.instance.GetComponent<AudioSource>().UnPause();
// }
}
}