33 lines
986 B
C#
33 lines
986 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SwapScene : MonoBehaviour
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{
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// Start is called before the first frame update
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void Update()
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{
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// if (Input.GetKeyDown(KeyCode.Space))
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// {
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// SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
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// }
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// if (
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// SceneManager.GetActiveScene().name == "PlayTMV"
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// || SceneManager.GetActiveScene().name == "PlayAdenovirus"
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// || SceneManager.GetActiveScene().name == "PlaySars"
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// || SceneManager.GetActiveScene().name == "PlayBacteriophage"
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// )
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// {
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// BGmusic.instance.GetComponent<AudioSource>().Pause();
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// }
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// else if (
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// SceneManager.GetActiveScene().name == "PerananMenu"
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// )
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// {
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// BGmusic.instance.GetComponent<AudioSource>().UnPause();
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// }
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}
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}
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