MIF_E31222586/Library/PackageCache/com.unity.2d.animation@494a.../package.json

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{
"name": "com.unity.2d.animation",
"version": "10.1.4",
"unity": "2023.1",
"displayName": "2D Animation",
"description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
"keywords": [
"2d",
"animation"
],
"category": "2D",
"dependencies": {
"com.unity.2d.common": "9.0.7",
"com.unity.2d.sprite": "1.0.0",
"com.unity.collections": "1.2.4",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.uielements": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.animation.tests": "10.1.4",
"com.unity.2d.common.tests": "9.0.7",
"com.unity.2d.psdimporter": "9.0.3"
},
"samples": [
{
"displayName": "Samples",
"description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
"path": "Samples~/AnimationSamples"
}
],
"_upm": {
"changelog": "### Fixed\n- Animation Preview window sometimes does not display deformed Sprites. (DANB-705)\n- Sprite Resolver missing sprite previews when dealing with large number of entries. (DANB-714)\n- Misaligned label previews in Sprite Resolver's inspector. (DANB-722)\n- Sprite Resolver component not updated after Sprite Library Asset has been modified. (DANB-727)\n- Sprite Skin breaks in the animation preview window after sprite swap. (DANB-743)\n- IK gizmos are displayed in the SceneView when IKManager2D is active in Animation Preview window. (DANB-738)\n- IK solvers are misaligned when bones have different depths. (DANB-753)\n- Rendering issues with SRP Batching and Sprite mask. (DANB-760)\n- Unable to drag sprites into empty rows of the Sprite Library Editor. (DANB-749)\n- Sprite Skin deformation systems have outdated data after sprite swap. (DANB-766)\n- Setting incorrect computer buffer size. (DANB-768)\n- Reenable editor tests.\n- Bone buffer binding issues.\n- Sprite changed callback listeners."
},
"upmCi": {
"footprint": "6d111bdb7567b996250ec628b7c316b4b6ae8a89"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@10.1/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
"type": "git",
"revision": "c393ad93bdba3e78ebd30a5ccd2e6da5d8b92aba"
},
"_fingerprint": "494a3b4e73a9ae26677ef6e9fd6bff4ca643770a"
}