28 lines
592 B
C#
28 lines
592 B
C#
using UnityEngine;
|
|
using UnityEngine.SceneManagement;
|
|
using UnityEngine.UI;
|
|
|
|
public class StorySelectController : MonoBehaviour
|
|
{
|
|
public Button[] levelButtons;
|
|
|
|
void Start()
|
|
{
|
|
int unlockedLevel = PlayerPrefs.GetInt("UnlockedLevel", 1);
|
|
|
|
for (int i = 0; i < levelButtons.Length; i++)
|
|
{
|
|
levelButtons[i].interactable = (i + 1) <= unlockedLevel;
|
|
}
|
|
}
|
|
|
|
public void LoadLevel(int level)
|
|
{
|
|
SceneManager.LoadScene("Level" + level);
|
|
}
|
|
|
|
public void BackToMenu()
|
|
{
|
|
SceneManager.LoadScene("MainMenu");
|
|
}
|
|
} |