ManajemenInformatika_E31230007/Assets/Scripts/StorySelectController.cs

28 lines
592 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class StorySelectController : MonoBehaviour
{
public Button[] levelButtons;
void Start()
{
int unlockedLevel = PlayerPrefs.GetInt("UnlockedLevel", 1);
for (int i = 0; i < levelButtons.Length; i++)
{
levelButtons[i].interactable = (i + 1) <= unlockedLevel;
}
}
public void LoadLevel(int level)
{
SceneManager.LoadScene("Level" + level);
}
public void BackToMenu()
{
SceneManager.LoadScene("MainMenu");
}
}